Re: Skyrim style animate dead
Well the problem is, I'm aiming at making animation a short term solution where you simply animate a dead foe on the battlefield and then use that new ally to fight for you for a limited time.
Part of the aim is to make using reanimated undead as a largely short term answer to needs during a battle, but not running around with an army of corpse or having a cadre of corpse servants.
The body being destroyed at the end is part of that, as it makes making undead for anything other than a short time require more skill (the improved version of the spell) and materials that aren't cheap or super easy to come by.
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