Thread: GURPS Zombies
View Single Post
Old 10-18-2013, 09:53 AM   #26
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: GURPS Zombies

Quote:
Originally Posted by SCAR View Post

Having done a read through, there is a lot of crunch in this book, wow, it's going to take a few more passes to take all of that in.
I'm glad to hear you say that! For those wondering about "a lot":
  • Advice on handling large mobs of attackers in combat.
  • A step-by-step look at biting.
  • Optional combat rules for zombies.
  • Three abstract combat systems for hordes.
  • Notes on intimidating and turning hordes.
  • Advice on handling large mobs outside of combat.
  • Various uses of horde ST to crush barriers and overturn vehicles.
  • Rules for tactically and strategically avoiding zeds, including a quick foot-chase system.
  • Details on fine-tuning zombie plagues.
  • Biohazard rules, including rules for combat splatter.
  • Rules for hacking off infected body parts.
  • Focused inventing rules for cures, both scientific and magical.
  • Guidelines for quick-and-dirty "cures" in the field.
  • Focused inventing rules for new zombies, both sci-fi and fantasy.
  • Various options for using Zombie Dice.
Will it all match your expectations? Probably not 100% of the time . . . but in most cases, there are alternatives and options presented, too.

Quote:
Originally Posted by SCAR View Post

I'm not a big fan of the 'traditional' zombies genre ('The Walking Dead' TV series, no thanks) - but like GURPS Horror (I'm not a big fan of the 'traditional' horror genre' either) I can see me getting a lot of good stuff out of this book.
I aimed to support "zombies as just other monsters" (as in Dungeon Fantasy and the Fallout video games) and "lone zombies and isolated groups as horror monsters" (as in "Herbert West—Reanimator" and the Return to Castle Wolfenstein video game) every bit as much as the apocalyptic hordes of classic zombie flicks. Whether I succeeded isn't for me to say.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is online now   Reply With Quote