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Old 06-02-2014, 10:34 AM   #10
Gnome
 
Join Date: Feb 2011
Location: Cambridge, MA
Default Re: [Basic] Skill of the week: Alchemy

I've rarely played games in which characters have enough downtime, enough resources and enough skill to concoct alchemical potions. However, PCs have often taken the Alchemy skill and used it to: identify potions, analyze newfound substances, identify/subvert the plans of alchemist villains, etc. It ends up functioning as a kind of "Hidden Lore" for potions, elixirs, and so on.
DF2 includes rules for how Alchemy can be used to determine the general properties of a magic item.
Jason "Reverend Pee Kitty" Levine has some great house rules for Alchemy in DF here. I've never tried them, but they seem awesome.
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