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Old 12-21-2022, 04:52 PM   #18
warhorse11h
 
Join Date: Aug 2018
Default Re: Immunity to Break Weapon

My remarks are contained within brackets [].

Quote:
Originally Posted by Axly Suregrip View Post
tldr:

ITL 24 "Break Weapon" spell:
"Does not work on enchanted swords, shields, etc., constructed with Immunity (q.v.) against this spell. Such a weapon also will not break on a roll of 18, though it may be broken deliberately if someone wants to do so."
This quote has two keep points regarding Break Weapon spell immunity. The q.v. tells the reader to look up the section on spell Immunity. This means it is specifically stating there can be a Break Weapon Immunity spell. This is in direct conflict with the quote from ITL 150. Not only does it state there can be a Break Weapons Immunity spell, but the second bold explains that such an immunity would also protect against a 18 roll.

[That is your interpretation of a vaguely crafted statement that is capable of being interpreted in multiple ways. It can mean exactly what you believe it does but it can also be read to imply that a magic weapon is crafted with the immunity to Break Weapon as part of enchanting it.]

ITL 42 "Master Armourer" talent:
"On a 4-die roll against IQ, they will recognize the Weapon/Armor Enchantment spells, immunity to Drop and Break Weapon, and the ability to “flame.”"
Here again we have a Break Weapons immunity enchantment. Again in conflict with ITL 150.

ITL 123 "Fine Weapons" section:
"A finely made weapon which does extra damage is also less likely to break, because of its superior metal. When a Break Weapon spell is used, or a “break” result rolled on the dice, roll one die."
This shows there is some mundane protection against the Break Weapons spell and a roll of 18.

Note weapons may be broken:
- Break Weapon spell
- a roll of 18 during use
- deliberate destruction, say by a smith or thrown in a volcano, etc
It is important to keep in mind which is being referred to when immunity or breaking is mentioned as it is not always all three.


Conclusion:
The only conclusion that makes sense is that "Break Weapons Immunity spell" was accidentally omitted from ITL despite multiple references to it and should be added back in, even though there is no "Break Weapons" enchantment itself. This would have to be the exception to the page 150 rule.
Just like there is a "Destroy Illusion" magic item enchantment without there being a "Destroy Illusion" spell, there should be a "Break Weapons Immunity" magic item enchantment.

[While not the only conclusion that makes sense, your conclusion would be acceptable, but it requires additional rules to be valid. The only conclusion that exists within the existing framework, without adding any house rules or creating errata is that a magic weapon is made with the Break Weapon effect as a serendipitous side effect of enchanting the weapon. Much like enchanting your staff to have a mana capability provides it with the immunity to Break Weapon and separately to Drop Weapon.]

[There is an IQ 11 spell to generate a 1 Hex Illusion, which the Destroy Illusion magic item can destroy. The Illusion spell is an effect and Destroy Illusion counters it. That is not an immunity. The rule requiring a effect to have an immunity is contained in the section on immunities and applicable only to that limited case.]

I would suggest the following addition to the table on ITL 150:
Magic Item (minor/lesser enchantment): Break Weapon Immunity
Price: $3000
Notes: none
Weeks: 3
ST/Day: 25
Cost/week: 515
[There is already a magic item that has immunity to both Drop Weapon and Break Weapon by virtue of it's crafting without the need for a separate immunity enchantment. The ever popular Staff II and beyond. I realize it is not automatically a weapon, but can be a dagger or sword or possibly a spear or a 6 ft long club.]

Last edited by warhorse11h; 12-21-2022 at 05:56 PM. Reason: striking unnecessarily confrontational statement
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