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Old 10-14-2021, 02:09 AM   #10
Steve Plambeck
Join Date: Jun 2019
Default Re: Mounted combat and two-handed weapons

Originally Posted by phiwum View Post
Still, sure seems to me that a Centaur ought to be able to fire a bow after a half-move (maybe because it sounds cool). Anyone ever think about this?
Seems like a very happy compromise to me. Only allowing 1 hex movement while firing does seem too restrictive -- as a 4-legged high speed creature it's very different than a humanoid archer. But letting it move full MA in the same turn as making a melee attack is overly generous -- perhaps not unrealistic, but far too powerful in terms of play balance. I'd go with firing the bow or making a hand weapon attack while moving up to half MA.

There's lots of homemade Centaur counters in my aging collection, but I can't recall any instance of when they actually got used.
"I'm not arguing. I'm just explaining why I'm right."
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