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Old 11-25-2022, 12:28 AM   #3
Gef
 
Join Date: Sep 2004
Location: Yucca Valley, CA
Default Re: Skill Lists And Limits For Teenage Characters

>Now in general I'm thinking that skills should be limited a one or two point spend

A point can represent time spent, but could it also represent talent?

A lot of teenagers discover their future career in the things they spend time on. I've heard musicians talk about getting garage-sale guitars as kids, artists getting the bug early as well, high school athletes being heavily recruited by colleges, and in my case, a Radio Shack electronics project kit made more difference to my career than anything learned in school. And I also know some polymaths who might reasonably have a variety of academic skills at 12, based on high IQ or Talent, in their teen incarnations.

>and that many skills groups, like combat, will be off limits,

Combat Sport at least, for all those Tae Kwon Do tournements. The dojo I was in before I got too old and broken had kid classes for katana and open hand that would've included Acrobatics, Judo, Karate, and Two-Handed Sword. It aspired to teach actual self-defense not art/sport, and some of those kids were amazing by the time they got to be teens. Also, while my dad didn't teach me to shoot or take me on hunting trips, not his things, I would estimate that among my peers in suburban Oklahoma, such things were the norm, and I was in JROTC aspiring to be an aeronautics engineer, but many of my fellow cadets wanted infantry and were already preparing, and that was before paintball. Not too uncommon for a dad to teach his teenage daughter how to use a knife for rape defense.

>I also need to work out how speed should be factored into that,

Not familiar with your system, but...

For 10s turns, you should use full Acc bonus before subtracting range/speed, and for that plus 50m hexes (55yd), the formula is MV×10÷55=MBV×.18. I'd actually simplify that to MV/5. So MV 30, which is 60mph, reasonable for vehicles, becomes 6 hexes.

Last edited by Gef; 11-25-2022 at 12:33 AM.
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