View Single Post
Old 02-03-2022, 08:20 AM   #5
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Spaceships] Translating CT ship stats to GURPS 4e

Quote:
Originally Posted by DaltonS View Post
GURPS Spaceships is mostly mass oriented
Spaceships is entirely mass oriented. The use of SM (originally a linear measurement) to label what are completely mass-based ship size categories is unfortunate.

One answer is to use GT stats because GT tracks both mass and volume.

I believe the other one is to rebuild original Traveller ships from the ground up in Spaceships. The way I'd do it is to make the "fuel rule" be 2 Spaceships modules per J-number. So what was 10% of a Free trader in CT remains 10% of a Free Trader. This is simpler to me than other suggestions and I believe gives greater versimilitude compared to other more literal translation schemes.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote