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Old 08-19-2014, 02:30 PM   #20
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: [Basic] Advantage of the Week: Allies and Ally Group

Quote:
Originally Posted by Otaku View Post
My basic premise is that all three major distinctions are not universally true and in a significant enough number of cases, you'll have overlap for all three Advantages. Thus why not try to make it a single more generic, universal Advantage that can be tailored to fit the circumstances?
This may well be true. What I was trying to say was that doing the tailoring looks more fiddly than many kinds of GURPS advantage customisation, simply because the three separate advantages we have at present usually describe three different kinds of interaction from the characters' point of view. I wasn't saying it is impossible, only that it may be harder than it looks on the surface, and pointing out a reason why.
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