Quote:
Originally Posted by hcobb
Liz, Reptile Woman
ST 12 DX 11 IQ 9 MA 10
Light Crossbow(2d, adjDX 14, one shot per turn), Claws(1d, doubled in HTH)
Acute Hearing(2), Crossbow(1), Common language(1), Missile Weapons III(3), Toughness(2)
Note that Alertness wasn't picked because of IQ 9. Instead she's able to hit half the time in total darkness against targets within a few megahexes.
Silent Movement instead of Toughness?
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I like this. You didn't make the character with IQ8, so it has some chance of disbelieving illusions. I think this is an acceptable character. I don't think its munchkin; I think its good logistics.
Unless Liz is a thief-type or scout, I would skip Silent Movement. Toughness is compensation for no armor which would reduce DX.