View Single Post
Old 06-01-2021, 05:19 PM   #45
Varyon
 
Join Date: Jun 2013
Default Re: [DF] A Portal Fantasy within a Dungeon Fantasy: Where's Alice?

Quote:
Originally Posted by Tymathee View Post
In the process of dungeon-fantasifiying young Alice, I took into account that besides the incredibly exceptional degree of luck she would need to survive Dungeonland she would also need to be fantastically capable for her age.

She's about seven years old, so I rounded her to the higher age bracket. Even for her age she's often described as "clever", so IQ 13 is the minimum GURPS would attribute that description to. The only form of media with a depiction of a graceful Alice I can think of is from American McGee's Alice: Madness Returns. Well, that Alice is quite combat savvy, swinging the Vorpal Blade with such finesse and speed that might even make anime characters blush... I pin that adult Alice's DX at probably 15, so DX 13 is probably about right for young Alice. I don't mind drawing from multiple depictions of Alice for inspiration and not just from Lewis Carroll's original imagining of her.
This all makes sense to me, yeah. I'd be more inclined to go with around 60% for age 7 (if 5 is 50% and 10 is 80%, that's +6% per year if roughly linear). If you see adult DF Alice as ST 10 and DX 15, that implies ST 6 and DX 9 at age 7. As for IQ, I'd imagine Alice being "clever" is more likely "clever for her age;" if adult DF Alice would be IQ 13 ("clever"), that implies IQ 8 at age 7. You stats imply adult DF Alice would be around ST 13 (noticeably strong), DX 21 (otherworldly grace), and IQ 21 (some sort of super-genius). That said, you could easily say she's simply matured more quickly than most children her age, being closer in development to age 10 than age 7 (mother should have been more careful what enchantments she wore while pregnant)... or just make her age 10 to start with.
__________________
GURPS Overhaul

Last edited by Varyon; 06-02-2021 at 12:16 PM.
Varyon is online now   Reply With Quote