Quote:
Originally Posted by Merrick
... Any "AoE" like effect (for Damage) will have to use explosive (x2). I think that will fix things nicely.
Thanks again,
Merrick
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You could just house-rule that AoE is x1 Damage same as internal damage so the 8 energy for Damage in spell example 1 is 3D instead of 9 making spell example 2 over 3 times as potent at ground zero .
This would allow for clouds of toxic and/or corrosive vapour , rains of fire or cutlery and such without making explosive such a poor cousin .