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Old 09-30-2020, 06:53 PM   #167
GnomesofZurich
 
Join Date: Sep 2005
Location: Canada
Default Re: DreadStormers [IC]

Quote:
Originally Posted by ericthered View Post
Daymar receives loud bullhorn orders to report in. He and Pothi will be working on all the other plasma emitters on the port side of deck 19 and the underside of deck 21 and adjust them to compensate for the hot gasses that are streaming out of the ship. This is not his normal shift, but its all hands on deck, and hot gas venting into hyperspace is very much his and Pothi's job, along with a dozen or so others on the entire ship. You will all be working a long night.
Day nudges Pothi and says, "Well, no rest for the wicked, partner. Let's get at it, the sooner we do this, the sooner we can get some rest."

Here's a Mechanic roll for his efforts (not sure if this would be against Stardrive or High-Performance Spacecraft, but they are both against 14).

[104] 20-10-01 02:51:57 CEST

Mechanic

3d6 <= 14
4 + 2 + 2 = 8 ... success
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