Quote:
Originally Posted by Varyon
EDIT2: Optionally, instead of using a pregenerated list, you could have each player make one roll ahead of time (and replace it each time they "spend" it on an action), but have a "player screen" or similar to prevent the GM and other players from seeing it. That does require you to trust your players not to alter their rolls after the fact, but then you already need to trust them not to peek ahead a few rolls on the list. Or, heck, provided it's not an adversarial game, it's probably fine to let your prescient dice roll be visible to everyone.
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Rolling one roll ahead is functionally the same and probably easier to do. For the trust issue, there's a simple enough method. The player rolls their roll in advance in a dice tower or dice cup, has a peek at the result then re-covers it until needed. They're not allowed to touch the dice until then.
In a GURPS combat, it could get a bit unwieldy as players sometimes have to make several rolls in a row.