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Old 05-11-2020, 07:52 PM   #3
AlexanderHowl
 
Join Date: Feb 2016
Default Re: A New Version of Ritual Magic [Thaumatology/RPM]

An example of note would be Resurrection. Resurrection possesses a prerequisite count of 9, so the base cost would be 10. It is a VH skill with 4 VH prerequisites (the shortest path), so it would have a ×11 modifier for 5 greater effects. Since only damage dealt and damage healed are permanent effects in RPM, the Resurrection would require a duration modifier, and it would require a mass modifier, usually +3 for 300 lbs. A typical casting would have modifier base cost of 34 (Resurrection [10] + Duration, 1 year [+21] + Subject Weight, 300 lbs [+3]) and a final cost of 374 energy (34 x 11)

Another example would be Create Gate. Create Gate has a prerequisite cost of 16, so the base cost would be 17. It would probably require 10 minutes of duration (+1 energy), have a radius of 2 yards (+2), and a maximum subject weight of 300 lbs (+3), it would have for a modified base cost of 23. Since it is a VH spell with 3 VH prerequisites (the shortest path), it would count as 4 greater effects, for a x9 modifier, for a final cost of 207 energy (23 × 9).
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