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Old 02-07-2021, 11:23 PM   #23
AlexanderHowl
 
Join Date: Feb 2016
Default Re: How should i run monsters?

Brawling gives a maximum of +1 at DX+2. At ST 12, you do 1d-1 thrusting. Punches get -1 damage, reducing it to 1d-2, but the Brawling damage bonus bumps it back up to 1d-1 crushing. Kicking would be unmodified damage, +1 for Brawling and +1 for boots, so the final damage is 1d+1 crushing.

Professional solders will likely have Brawling at a minimum of DX+2, as they will have fought in a number of situations where killing people would be frowned upon (or outright illegal). Anyway, it is better than nothing when your weapon breaks or when you are grappling an enemy and need to knee them in the groin. Amateur brawlers can develop that level after around a decade of drinking (which is why going into a strange bar without any friends was often a bad idea before the contemporary era).
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