Quote:
Originally Posted by Kilmore
The best way to figure this out is to work out how easy this thing is to hit sitting still. Is it as hard to hit as a soda can (-7), or a 2-liter bottle (-5)?
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It should be noted unmoving inanimate targets get a bonus to hit (if only due to telegraphic attack), larger if it's range conditions
Quote:
Originally Posted by Kromm
It amounts to a free +4 to hit if your target can't duck, which is the case regardless of target type. The same +4 vs. inanimate objects has been present in every incarnation of GURPS ever . . . it's just that Telegraphic Attack adds rules to handle what happens when you attack a resisting opponent in the same way.
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