I'm strongly considering allowing my PCs to have Talents and Wildcard skills together, with individual skill overlap, which I know is a no-no. This thread is so you can talk me out of doing something stupid; or help me make it work.
I plan on making up consistent 12-skills-each type Wildcard Skills based on niche/occupation. Talents in this campaign are only available as part of your species template and all contain 5 skills each. E.g. my intention would be to let a PC whose species talent gives them +'s in Mechanic (Aerospace) to provide that bonus to their Mechanic wildcard skill.
They way I see it, their talent and wildcard skill both give them bumps at a character point cost of +1/skill, so that seems fair. It's not obvious to me how allowing them to have both will break this campaign.
Please illuminate me.
I have both the
Talents and
Wildcards Power Ups books.