Thread: GURPS Zombies
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Old 10-18-2013, 05:54 PM   #36
Fred Brackin
 
Join Date: Aug 2007
Default Re: GURPS Zombies

Quote:
Originally Posted by ClayDowling View Post
I was reading through an older wilderness survival guide a couple of months back, and they recommended the axe/hatchet for protection over a gun as well. Relevant points: simple to use, requires no ammo, multiple uses. All important when you are carrying your worldly possessions on your back.
The Mythbusters result makes perfect sense in Gurps.

The axe user (Adam) was doing a vigorous combination of Move actions and Attack actions with occasional Step and Attacks for an average of 14 kills in 25 seconds.

Jamie was stuck with Aim and then Attack on the next Turn (and sometimes requiring 2 Turns of Aiming) to get the required head shots with fewer Moves for an average of 7 in 25 seconds. It also appears to have been a problem that he often appeared to be in AOA/Braced stance which was interfering with his evasive abilities. Mobility is very good against zombies.
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