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Old 02-28-2020, 01:12 PM   #11
Plane
 
Join Date: Aug 2018
Default Re: Changes in GURPS Basic Set: Campaigns between 5th and 7th printings

That PDF diff tool would be interesting to try on any other books which had later printings.

A good test might be the 1.0 / 1.2 versions of Technical Grappling like when Cole changed neck to part of head instead of head+torso.

I got confused reading how you could still spend CP on neck stuff until I remembered the adjacency rule so you could spend torso CP to affect head or limbs. Basically just clarifying that now head-as-hole (not just neck) is adjacent to torso I think.

Quote:
Originally Posted by johndallman View Post
P. 456 Under “Chimpanzee” re-write of description to “Territorial and aggressive, chimps (particularly males) may attack for no apparent reason.” and inserted “Semi-Upright” into Traits.
Finally! But wait... what about gorillas?

Quote:
Originally Posted by johndallman View Post
P. 527 Under The Thousand-Year Reich, corrected “exists on five known alternates in Q4 and Q5.” to “exists on five known alternates in Q3 through Q6.”
Wouldn't 3/4/5/6 only be four?

Quote:
Originally Posted by johndallman View Post
P. 564 Corrected “major wound” from “A single injury equal to half the target’s HP or more. See p. 420.” to “A single injury exceeding half the target's HP, or any crippling injury. See p. 420.”
Didn't even notice that, max glossary!

P. 566 Complete re-write of “Ludography”.

PP. 570-575 Corrections to the index.

PP. 343, 345, 350, 352, 358, 359, 364, 377, 379, 383, 394, 394, 400, 401, 402, 403, 405, 409, 420, 421, 423, 427, 428, 434, 435, 436, 437, 440, 442, 460, 461, 464, 467, 469, 480, 486, 493, 494, 495, 513, 515, 516, 527, 528, 531, 537, 538, 540, 545, 546, 552, 554, 561, 567 and 569: Adjustments to layout, no change in meaning.

P.576 Advertisement for e23 and Pyramid changed to one for How to be a GURPS GM.

A challenge to the pedantic: there is an utterly trivial new erratum in 7th printing, which I've carefully reproduced above. Can you find it?

Addendum: I'll do the same for Characters tomorrow.[/QUOTE]
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