Re: Dragged kicking and screaming from the candy-store
In my case the first contact with GURPS (as a player) impressed me because of a non-random character creation system (I had only played games that had random character creation before).
The nice
Much later, when I started to GM GURPS this was also one of the main things that drew other people to it - you can build your character exactly as you want him/her to be.
The affinity to realism also drew me and some other gamers I know to GURPS over other games on the market.
The ugly
What, on the other hand, turned a lot of people off (and those that refused to switch to GURPS all said that) is the lack of streamlining in the rulebooks and lack of user-friendlyness.
I have to say I agree to that as well and hope the new edition will adress this issue.
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