Quote:
Originally Posted by ericthered
The eight are all sent doing various tasks to get things going again.
there are 30 more prisoners in this section to convert.
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Daymar is first going to try to verify that the eight are indeed trying to get things back on track.
[1090] 22-07-29 12:37:17 CEST
Engineer (Starship) (or Reactor at default?)
3d6
1 + 5 + 5 = 11 - this is a success by 2 from Starship or a failure by 2 from Reactor at default.
Once he's as satisfied as he can be with the efforts of the engineers, he will convert the remaining prisoners.
[1091] 22-07-29 12:38:57 CEST
Mental Surgery (Fanaticism), All-Out Concentrate
3d6 <= 16
1: 2 + 6 + 4 = 12 ... success
2: 1 + 6 + 2 = 9 ... success
3: 1 + 5 + 1 = 7 ... success
4: 4 + 3 + 2 = 9 ... success
5: 3 + 4 + 6 = 13 ... success
6: 5 + 4 + 5 = 14 ... success
7: 4 + 3 + 3 = 10 ... success
8: 6 + 5 + 1 = 12 ... success
9: 6 + 4 + 6 = 16 ... success
10: 5 + 3 + 5 = 13 ... success
11: 1 + 1 + 2 = 4 ... success
12: 6 + 2 + 6 = 14 ... success
13: 1 + 1 + 1 = 3 ... success
14: 5 + 4 + 2 = 11 ... success
15: 5 + 2 + 5 = 12 ... success
16: 1 + 5 + 2 = 8 ... success
17: 6 + 5 + 4 = 15 ... success
18: 4 + 5 + 4 = 13 ... success
19: 2 + 2 + 5 = 9 ... success
20: 6 + 6 + 1 = 13 ... success
21: 3 + 2 + 6 = 11 ... success
22: 2 + 3 + 3 = 8 ... success
23: 3 + 4 + 2 = 9 ... success
24: 3 + 3 + 6 = 12 ... success
25: 1 + 5 + 3 = 9 ... success
26: 4 + 5 + 5 = 14 ... success
27: 2 + 1 + 5 = 8 ... success
28: 4 + 5 + 1 = 10 ... success
29: 2 + 6 + 3 = 11 ... success
30: 3 + 2 + 1 = 6 ... success
No failures, 3 critical success, a few bare successes. A second pass may be called for depending if there's time.