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Old 04-12-2021, 09:35 PM   #15
khorboth's Avatar
Join Date: Aug 2007
Location: Denver, CO
Default Re: Create Food and it's effect on infrastructure

A few ideas that seem obvious to me:

Even if parts of it are silly, the idea is still cool. And cool things don't have to be flawless.

The food might be really weird. If nobody's actually made bread by hand for 7 generations, then... what does modern bread taste like? Are there trends in fake-food? or does it all taste the same? or... what?

Health is probably better because most "create food" spells are nutritionally complete.

Cities might be located in different places because proximity to food sources is less important. Important factors will be defense, other raw materials, and transportation.

I would think the divide between "city" and "wilderness" would be sharp. there isn't farm country. There are no ranches. There's just wild. If there are sufficient threats, then it could be quite wild indeed.
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