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Old 04-04-2020, 08:29 PM   #3
Join Date: Jun 2013
Default Re: [MA: TG] Preventing Movement with Telekinesis

An Enhancement for TK to give it mass when grappling equal to something like 8xBL (using the TK's BL, of course) might be called for, so that you can slow a foe down rather than outright stopping them. Offhand, maybe +20%? Alternatively, having movement speed scale with DX as accumulated CP reduces it might be worthwhile. For example, a character with DX 10 and Move 5 would be reduced to Move 4 when DX is reduced to 8 from CP, Move 3 when reduced to 6, and so forth, so the character doesn't go from (clumsily) running around at full speed to being completely unable to move once they get hit with the last CP, and instead there's a gradual reduction in speed.
GURPS Overhaul
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