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Old 01-01-2019, 08:10 PM   #2
Join Date: Aug 2018
Default Re: Affliction - debuffing attributes total cost?

Originally Posted by Maz View Post
Attribute penalty (Will): +5% (this isn't in the book, but since IQ would reduce both IQ, Will and Per at 10% I put will only at 5%)
I think that's technically legal, since -1 to Will is a -5 points disadvantage, so you could do it via the "Disadvantage" enhancement.

I'm not even sure why Attribute Penalty got priced separately at basically half the cost lowered IQ/DX (10 instead of 20) and HT/ST (5 in stead of 10) would be be.

Originally Posted by Maz View Post
I initially wanted it to be an attack that you could use multiple times on a target. That's the Cumulative modifier at +400%.
However it is MUCH cheaper to simply say that the attack reduce Will by -20 for (+5%*20 = +100%) Is this really true?
Yeah, it's weird. Might be interesting for Cumulative to be valued as a multiple based on the value of other enhancements you choose instead of a flat cost.

Originally Posted by Maz View Post
How would you change it up so it would be cheaper to make an attack where you had to use it multiple time to reduce the Will o the target, instead of simply buying a "one-big-penalty" attack from the start?
Innate Attack with Symptoms. Price a -1 to will at the 1/3 and 1/2 and 2/3 intervals.
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