Quote:
Originally Posted by TippetsTX
This is exactly why I don't like 'zero' damage hits. A critical success roll should never result in no damage IMO.
Now that I'm thinking about it, though, I suppose I could accept some other effect besides damage on a critical hit. Maybe the weapon does no actual damage, but the blow knocks the opponent off-balance (DX penalty) or prone.
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The original post didn't mention a critical hit. I agree that in the case of a critical hit there should be something, but I think it should be the GM's discretion to come up with a unique solution.
Bogus the barbarian, wielding his saber, rolls a 5 on three die, but then rolls 2 for hits (2-2=0 damage). His opponent, Thrag, takes no damage, but his belt is cut and his DX is reduced by one for the next turn as his pants fall around his ankle.