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Old 05-13-2021, 09:23 AM   #17
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Magery as an improvable advantage?

Quote:
Originally Posted by Gnome View Post
However, rpgs are not the same as works of fiction. The primary goal is fun for the players/GM.
Yes, but not everybody has the same concept of fun. I run games that are fun for me, and apparently for my players, as when I lived in San Diego I had accumulated a pool of around fifteen players who kept coming back. But my sense of fun calls for a strong world concept and constraints on what characters can do based on that concept, which requires players to be ingenious in finding ways to work within those constraints.
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I don't think we're in Oz any more.
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