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Originally Posted by Say, it isn't that bad!
...It's technically still Dungeon Fantasy if the adventures are managing a dungeon, perhaps centered around an orb-like, immobile quest-giver...
Throw in Realm Management once its out, and you've got the start of a fairly cliche LitRPG. ;)
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From my experience, "LitRPG" and "underdog" don't really go along. I mean, the main character might
technically start out as an underdog, but events will rapidly conspire to change this (be it because the character has a skill/power-stealing/absorbing ability, they get lucky and take out an enemy worth obscene amounts of xp or find a ridiculously-overpowered weapon, they become BFF's with an overpowered dragon, or whatever). Still, a Dungeon Defense game like that in GURPS could be... interesting.