Quote:
Originally Posted by Plane
What if we just counted all Disarm attempts as Beats too? Like merge them into one technique? If either are underwhelming, perhaps combining them would make them more impressive?
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I think they're too different. Mechanically, beats are specifically ST-based (which often accompanies heavy weapons), while disarms could be both ST- and DX-based, and fencing weapons (which really don't require much strength) give disarms an advantage. If you combine those mechanics, either fencing weapons become less effective at disarming, or somehow become more effective at knocking foe's weapon away despite being rather light.