Quote:
Originally Posted by Anthony
It has 2-3 models even within the basic set:
HP scales with the 1/3 power of mass.
Explosion damage scales with the 1/2 power of mass.
ST damage scales weirdly at lower ST levels but eventually becomes 1/2 power of BL.
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In GURPS, damage scales with the square root of energy.
- HP scales with the square root of cross section, which equals cube root of mass, all else remaining equal.
- Explosives damage scales with the square root of energy, which is the square root of mass.
- ST damage scales with the square root of energy, which equals the square root of BL.
Those three models are actually the same model.