Quote:
Originally Posted by Emerikol
This is probably the bottom line. I've always seen stats as more innate talent or ability and skills as learning on top of that. Again with ST being an obvious exception.
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That's explicitly not how GURPS treats Attributes, Advantages and Skills.
Declaring that a character has great natural gifts, but has squandered them, or that someone has gotten to where they are through hard work rather than natural ability, is a special effect, background, a roleplaying note. It has no game-mechanical effect, but it may affect how points are spent for a given character.