KYOS and ST-based skills
The primary reason there are no ST-based skills is that ST varies more widely than other attributes. But in KYOS*, the ST-scale is mightily compressed, with ST 32 (vanilla) equaling ST 20 (KYOS). Do you think it would be wise to change some skills to ST-based (I'm looking at Forced Entry and Lifting) in a game that uses KYOS?
* KYOS = Knowing Your Own Strength, Pyramid #3/83.
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Last edited by Anders; 11-11-2019 at 09:57 AM.
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