View Single Post
Old 02-16-2021, 06:32 PM   #455
TGLS
 
Join Date: Jan 2014
Default Re: DreadStormers [IC]

Quote:
Originally Posted by ericthered View Post
The lockers are 10 by 10 rooms
Somehow I got it in my head it was a 10x10 array of lockers. Rereading it there are three; things should be a lot easier.

Quote:
Originally Posted by ericthered View Post
You can disable 5 racks of weapons in a minute, and there are 16 in each locker room, so that's a little over 3 minutes to disable a room. That's working very fast: a more likely time is 5 minutes.
OK, current plan:
-> Elevator to Deck 13 (Stealth/Photorefraction)
-> Break into a locker (Traps-2/Lockpicking-2), steal one (maybe adjust the rack so holds fewer guns?) and fry the rest (Armory/Confuse).
-> Repeat for the other two near the women's washroom
-> Pass through the Bunkroom compartments to get to the other weapons lockers. (Stealth?)
-> Same as previous locker break-ins.
-> Drop by Deck 5 to hide the guns then return to bunkroom (Stealth?)

I suppose I should case the men's washroom lockers now.

Quote:
[305] 21-02-17 02:32:15 CET
Observation
3d6 <= 13 : 5 + 2 + 6 = 13 ... success
TGLS is offline   Reply With Quote