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Old 04-07-2016, 09:26 AM   #10
evileeyore
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Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: [Magic]Brewing Potions

Quote:
Originally Posted by scc View Post
I did actually intend for this to be an Enchantment spell, just sort of forgot to include that. Do you think I should change it to use the Enchantment casting times?
Depends on what you are going for.

Do you want to replace the current Alchemy system completely? Then go for using more Enchantment style rules, allow for other 'Alchemist' to be working in shifts casting the 'potion' or even for Apprentices to maintain the working (if not being able to add to it) while the Potion master sleeps. This will allow for the mega-potions to be brewable (without needing whacky munchkin hijinx), then yes.

If you want this to be something a PC does for a few days as adventure prep, replacing the Hang Spell, then no.


Quote:
I intended it to be more limited then seems to have come across. For example your limited to the amount of energy a single brewer can invest, before he falls asleep.
Ahhh, so it's "Spend 10 FP per hour worked", not "Spend X hours working then Spend Xx10 FP".

Sleep can be gotten around. With apprentices (or other mages paid to do this) casting Lend Energy* the Potion Brewer can go for days before passing out.

* With a combination of Lend Energy and Awaken spells being cast on him ... the Brewer never actually needs to sleep. Ever.

This also means the Potion Brewers Guild is probably run by Liches. Which is kinda cool.
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