Quote:
Originally Posted by Lameth
thank you!
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You're welcome.
Now, I've built a skeleton of the file from what you've said. To make a full file with any examples of languages and defaulting, I'd need the article or a condensed version of it with just the GCA-specific needs detailed.
Anyway, I've posted the current version of the file on my OneDrive here:
https://1drv.ms/u/s!ArfRTuC0cl3qgbkE..._mi2Q?e=RxCg66
NOTE: I've not tested this yet! But it should work because it's fairly basic.
Supporting this just needed a few things, really:
1) Skill types of 10/A, to make handling use of the base-10 skills easier. I included versions for E through VH in case folks wanna customize.
2) Skills for the language skills, obviously. I did New Skill versions, and English.
3) Perks for the scripts, obviously. I did New Script versions, and Latin.
4) Language Talent adjusted. This now uses the SKCAT: prefix to give a bonus to any skill with a category of Language, which I've used for the new skills.
Please let me know if this seems to work correctly (or at all...). I will see if I can get a more complete version out for everyone, included with GCA, at some point.