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Old 01-17-2022, 07:33 AM   #27
David Bofinger
 
Join Date: Jan 2018
Location: Sydney, Australia
Default Re: Main-gauche vs. Dagger

Quote:
Originally Posted by Nils_Lindeberg View Post
fighters in the middle with a little of all do better overall
I'm not sure that's true in the case of armour. One point of armour has only a modest impact on a character's survivability, whereas five points of armour might well have more than five times as much effect. The result is that the intermediate characters - low but not zero armour characters - are often less efficient designs than either extreme.

Quote:
There is a certain rock-paper-scissors logic to absorbing armor.
If we have a tank (low damage, high armour), a dragon slayer (high damage, no armour) and an archer (low damage, no armour, more attack opportunities) then it may be the case that the archer can beat the dragon slayer, the dragon slayer can beat the tank, and the tank can beat the archer.
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