View Single Post
Old 12-08-2021, 04:25 PM   #98
Join Date: Jan 2013
Location: Lafayette, COlorado
Default Re: GURPS Realm Management

Originally Posted by Christopher R. Rice View Post
Unless otherwise noted Immediate Effects last one turn for windfalls. For disruptions the Long-Term effects last until you counter them. You can swap up Plague to work like Famine if you want.
For windfalls, the ones I mentions say 'Immediate: +1d Resource points. Long term: +1 Resource Points. Which implies that that +1 Resource point is every turn. Otherwise, why not just write it as 'Immediate: 1d+1 Resource Points'? But it doesn't explicitly say 'every turn', which leaves a lot of ambiguity.

Edit: Wait, no, I think I figured it out. It's +1d Resource Points, with an additional +1 the next turn on a successful Allocate Resources maneuver. Okay, got it. XD

Last edited by Angle; 12-08-2021 at 04:39 PM.
Angle is offline   Reply With Quote