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Old 04-01-2020, 01:32 PM   #6
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Messenger Immunity

Quote:
Originally Posted by Icelander View Post
Note that Diplomatic Immunity is as sweeping as it is because if it was in any way accepted that foreign powers were allowed to punish the diplomat, for anything, whether that is spying or abusing their position, what's stopping them from just saying he was spying or abusing his position?

If you want your Messengers to have any practical protection at all, you need to think carefully about who is allowed to accuse them of any crime, whether that's spying, abusing their position or something else, and who judges such accusations.

Because otherwise, every noble or other figure with law enforcement powers can potentially get away with improsoning, torturing and killing any Messenger who fails to do what they say. They'll just maintain he was spying and even round up a few witnesses among their retinue.
Ah. You're right. Hmm... I do know there are already a few guilds (Mercenaries' and Task Mage's) in the setting that have sweeping power through the continent. While I'm not certain there would be a guild in particular about messengers, but adding a Bardic guild or putting it into the task mages (which makes sense, Payload is a common spell) could help. The task mages in particular would make sense to make sure no one is abusing their position and has hunted down them down, even putting up bounties (mercenaries are ruthless).
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Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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