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Originally Posted by platimus
That's a sturdy wall of text you built there! I don't plan on banging my head against it! LOL
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It certainly is... and w/o restating Skarg's comment, I think part of the challenge is realizing who TFT is written for. As it stands, it's going to mostly appeal to those of us who know how to create the details necessary to run a fully-fleshed campaign. Guidelines for awarding XP, creating NPCs and other world-building elements would certainly be useful for new adopters, however.