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Old 12-01-2020, 01:01 PM   #4
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Own SM and ranged

Quote:
Originally Posted by Stormcrow View Post
Assuming an SM0 and an SM-6 both standing in the same place and shooting at the same target using weapons with the same ranges, there's no reason why being smaller should make hitting the target any harder.
Well, there probably are realistically, but the factors involved are represented (or more likely not represented) by factors outside SM. And they aren't as simple as the OP is suggesting.

Also, range isn't an issue. Range is something you either have or you don't. Accuracy is the weapon stat relevant to the question.


So first off, why it's not so simple: Adding together target SM and range gives you a measure of the target's 'apparent size' or 'angular size' If you ignore complications relating to actual projectile flight (time, gravity, aerodynamics), that's a pretty good measurement of how hard the shot is. The shooter being big or small makes no difference there! An ant and a giant have to aim within equal-size angular ranges to make the shot.

However, being big or small realistically (but often not fictionally) is likely to impact the shooter's performance. A small character has smaller eyes, which makes it harder to have good long-range vision. Which should probably influence shooting though that connection is a bit lacking in basic rules unless you apply Bad Sight or Telescopic Vision. Also, a small character most likely handles a smaller weapon, which likely has less ballistic accuracy (due to a shorter barrel) and less length for sighting arrangements.
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