Quote:
Originally Posted by Helborn
Omission (may have resulted from my own error - whatever the source, it's important to play balance): " . . . give him enough experience points to raise one attribute, or 1,000 experience points, whichever is less."
This was originally printed in Space Gamer #29 July 1980.
add: In essence, there was never a give-away as a result of Jobs rolls after the first few attribute gains.
|
I like that, though the XP number would probably have to be adjusted to fit with the new rules.