Quote:
Originally Posted by Black Leviathan
The Wealth Advantage/Disadvantage has rules for continued income during the game but it's a super weird game where your players continue to punch a clock and collect a paycheck after the campaign starts.
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I wouldn't expect it to be
that weird, although not the genre(s) I'd typically be interested in. There's plenty of fiction where the characters have obligations during the day and do most of their plot-relevant stuff on nights and weekends, occasionally skipping out on their daytime obligations when absolutely necessary. Granted, those characters are often children/young adults, and the daytime obligations are school rather than work, but the same can easily apply to adults working a 9-5 M-F job.