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Old 06-07-2021, 08:20 PM   #30
Michael Thayne
 
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Join Date: May 2010
Default Re: [Sorcery] Michael's daily sorcerous spells thread

It may feel like today we've been on lightning spells forever, but today's entry is the last of them: Lightning Stare (Lightning, but a Malediction!) and Lightning Weapon. Following what GURPS Thaumatology: Sorcery does for Icy Weapon, this version of Lightning Weapon rolls in Lightning Missiles.

Before you get too comfortable, though, we're not done with spells that involve lightning. There's still Wall of Lightning, not mention multiple spells with "Spark" in their name. But at least starting tomorrow we get a break from them.
Lightning Stare
Keywords: Obvious, Resisted (HT).
Full Cost: 15 points/level.
Casting Roll: Will.
Range: Unlimited.
Duration: Instantaneous.

You can shoot lightning from your eyes! You must roll a Quick Contest of Will vs. the subject's HT. If you win, the target takes 1d burning surge damage per level. Armor does not protect. The target is also stunned unless they make an HT roll at -1 per 2 points of damage. On subsequent turns, they can roll HT to recover.

Even though the spell can bypass armor, the lightning still traces a visible path from your eyes to the subject, and it has the same issue with erratic behavior around conductors that Lightning does.

This is also a Weather spell.

Statistics: Burning Attack 1d (Malediction 2, +150%; Nuisance Effect, Behaves erratically around conductors, -5%; Side Effect, Stunning, +50%; Sorcery, -15%; Surge, +20%) [15/level].

Lightning Weapon
Keywords: Weapon Buff.
Full Cost: 19 points.
Casting Roll: None. Use Innate Attack (Gaze) to aim.
Range: 100 yards.
Duration: Three minutes.

Once cast upon a weapon, this spell causes it to do an additional 1d of follow-up (p. B105) burning surge damage. If the weapon's damage roll fails to penetrate DR, the extra damage still ignores all but 1 point of DR from metallic armor. The wielder will feel a faint tingle of electricity from the weapon, but not enough to cause discomfort.

This is also a Weather spell.

Statistics: Affliction 1 (HT; Accessibility, Only on weapons, -20%; Advantage, Lightning Weapon, +90%; Fixed Duration, +0%; Increased 1/2D, 10×, +15%; No Signature, +20%; Sorcery, -15%) [19]. Notes: "Lightning Weapon" is Burning Attack 1d (Follow-Up, This weapon, +0%; Magical, -10%; Surge, Arcing, +100%; Visible, -10%) [9].

Last edited by Michael Thayne; 06-07-2021 at 08:24 PM.
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