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Old 10-08-2020, 03:56 PM   #10
sgtcallistan
 
Join Date: Sep 2006
Location: Chatham, Kent, England
Default Re: How We’ve Changed TTRPG Worlds

There's this city at the centre of near-worldwide trade, sort of Novgorod at the middle of the Silk Road: in five years, PCs have:

- re-directed a horse-tribe warlord toward a different empire than our own,

- dealt with a pirate island / enclave that was disrupting trade, reducing the budget for defence of trade significantly,

- set up a colony elsewhere on a subsidiary trade route across the continent, putting us at the centre of three major trade routes,

- protected a southern horse-tribe under persecution by aiding them to recover their holy city / shrine, which has prevented a war between Sassarya and Umarya (factions of proto-Islam), but turned Sassarya's attention to the home city,

- and on a more personal level, improved relations with the Queen of the Lakelanders, attracted new ambassadors and traders.

I get this feeling the GM is using his Babylon 5 game-books...
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