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Old 03-24-2023, 10:26 AM   #16
TGLS
 
Join Date: Jan 2014
Default Re: Duplication for Speedsters

Quote:
Originally Posted by Pursuivant View Post
Accessibility (Duplicates can't be separated by a distance greater than the speedster can travel in 1 turn. Duplicates cannot exist in places that the speedster couldn't plausibly reach in 1 turn., etc.).
So what happens if duplicate A is hit with knockback such that they end up too far from duplicate B? Does duplicate B get yanked out to the proper location? What happens if duplicate A changes posture (perhaps on account of a major wound). Does duplicate B get yanked? Do yanked duplicates just disappear?

Honestly it feels like it would make more sense to make a build with ATR X (where X is really big) that has some kind of special effect that makes them appear to be in multiple positions at once.
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