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Old 01-26-2019, 07:59 PM   #34
Icelander
 
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Default Re: Antarctic Space Nazis Across the Multiverse

Quote:
Originally Posted by Starship777 View Post
If magic is on the table a lot of these problems can be swept away.
Theoretically, but practically speaking, the Nazi Hexensoldaten are learning a wholly new art and it isn't as if they have any guidelines on how to combine magic and technology.

None of the fantasy world primitives they encounter have spells that are applicable to technological weaponry.

And for that matter, magical energies seem to increase the odds that complex mechanical things malfunction. It's worst for state-of-the-art electronics, but it's still noticable even with such simple mechanical devices as internal combustion engines or automatic firearms, both of which need much more frequent maintainence around Hexensoldaten, especially if they've been calling on a lot of mystical energies.

Quote:
Originally Posted by Starship777 View Post
Instead of a nuclear reactor what if they invented a Soulburner Gestalt?
In a manner of speaking, they have. You could call what they do to their slaves a Soulburner Gestalt and it would be a pretty apt description.

The problem is that aside from the labour the slaves can carry out, this doesn't yield surplus energy. In fact, the Nazis really need to make much more energy than they use, to sacrifice to their dark Thing allies.

So one of the first things they needed to use their slave labour for was a coal industry and power plants. And ever since the beginning, they've been working on increasing their energy generation capabilities, as they've been exploring other worlds and raiding them for more slaves.

Quote:
Originally Posted by Starship777 View Post
Tank got destroyed? Cast Rebuild.

Why trust slaves with assembly lines? Cast Animate Machine.

Use Create Fuel to make diesel fuel.

An army marches on its stomach. Create Food.

A bag enchanted with Cornucopia would be able to let a mortar team fire without stopping. A box for artillery ammo would mean they could shell a city day and night forever.

Duplicate could supply everyone with guns. I'm not totally convinced it would work for bullets (how long after it is fired would it disappear?) but they could research a different spell that let them copy ammo.
Using RPM as the magic system and none of the traditions that the Nazis have access to include rituals that are much use with technological items.

About the closest they can get is using weather control magic to improve LTA airships or alchemy to make better raw materials before applying TL7 manufacturing methods, but none of the rituals they learn from TL3 people are any good for directly creating TL7 stuff.

Quote:
Originally Posted by Starship777 View Post
But why need ammo factories at all? What if they had some kind of horrible tentacled monster that ate raw materials and produced bullets inside its guts? What if they had demon possessed guns that just created bullets through infernal power? Or perhaps the guns contain tiny portals to the Elemental Plane of Bullets? What if soldiers made a spirit pact with a dark entity that gave them Snatcher (Loaded Guns Only) and then just dropped the weapons when they were empty?
Because the Antarctic Space Nazis haven't found any dark entities who understand the first thing about technology above TL3. Snatcher, if it worked at all, would only access any of the other worlds they have found, not one of which is a version of Earth and none of which have more than TL3.

Quote:
Originally Posted by Starship777 View Post
Now that I go through the spells I realize magic Nazis would actually be a nightmare in a straight up battle.
From a prior campaign, Nazi commandos from Jagdverband Wehrwolf and the tireless, fearless stormtroopers of SS-Sturmkommando Totenkopf are absolute terrors in battle.

Quote:
Originally Posted by Starship777 View Post
Although I am curious as to what they would do the first time they meet a spell caster that has Reverse Missiles going. Or something that has the Insubstantial advantage. Or something that has a high enough speed/Altered Time Rate that it can immediately move into close combat. Or Invisibility. Or Mind Control. Ha ha, now I'm wondering how useful their guns might actually be in a fantasy world except for terrorizing peasants. Lots of monsters would not care and find them tasty.
RPM doesn't have quite the same oddities as GURPS Magic, but there will, of course, be spellcasters capable of matching and defeating even TL7 weapons. In which case the rest of the unit will shoot him some more, blow him up and cut the remains into pieces.

As for creatures that are enormously physically and magically powerful, well, that's why these wacky Nazis want the higher ground, in the form of endurance-cruising nuclear-powered zeppelins, not to mention dinosaur-killing ordnance.

Nazism kind of means giving up on the chance of holding the moral high ground, so a good Nazi should always aim to hold literal higher ground, for optimal sneering at his inferiors. Zeppelins are an enormous advantage in this regard.
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Last edited by Icelander; 01-26-2019 at 08:25 PM.
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