Quote:
Originally Posted by Opellulo
To me it's like apples and oranges: the differences are down to setting preferences...
The two books are not meant to be like items in a menu to pick and mix; they are resource for different game styles. In a "typical" Cyberpunk 2077 campaign cybernetics are widespread while Bio-engineering is for the ultra wealthy or the ultra weirds. On the other hand in the XCOM campaign I am planning Biotech is basically the bread and butter of alien tech, cybernetics are almost unknown of.
it's like comparing standard magic with paths one: they are different ways to stat something that have similar results.
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Please note that the fluff text from Biotech's biomods section does actually describe a world in which both kinds of transhumanism are available. Also that the world depicted in Cyberpunk Adventures is one that has cyborgs and bioroids.