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Old 11-22-2008, 10:23 AM   #22
robkelk
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Join Date: Oct 2007
Location: between keyboard and chair
Default Re: Munchkin Pawn Rules!

Risk: Use the Super Munchkin as an army token, placed on the map as normal. (A munchkin is a one-man army, right? <g>) When attacking with a force that includes the Super Munchkin, ties go to the attacker instead of the defender. If the Super Munchkin is lost, he's removed from the game. He's otherwise treated exactly like any other army token.

Clue: The Super Munchkin can move diagonally.
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Rob Kelk
“Every man has a right to his own opinion, but no man has a right to be wrong in his facts.”
– Bernard Baruch,
Deming (New Mexico) Headlight, 6 January 1950
No longer reading these forums regularly.
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