Re: [Power] Material Mimic
I ran into this problem somewhat when statting the Absorbing Man for my Reboot project.
Here's how I ultimately ended up doing him:
Morph (Extra Morphing Capacity: +175; Accessibility: Body of... Meta-Traits Only, -10%; Cannot Memorize Forms, -50%; Mass Conservation, -20%; Needs Sample (Must Touch Subject), -5%; Retains Shape, -20%; Magical, -10%) [195]
In your case, you can change the Magical to Super, or to any power modifier you wish.
I used the Extra Morphing Capacity +175 because several Body Of... meta-traits run that high, primarily Body of Earth, Body of Metal, and Body of Water. Without it, using Morph would limit him to Body of... meta-traits with point values of 0 or less, which a quick scan of GCA with all the files loaded indicates doesn't exist - Body of Fire is the cheapest at 6 points (56 if you want him to have his hands and feet).
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991
"But mom, I don't wanna go back in the dungeon!"
The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
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