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Old 11-21-2021, 06:01 PM   #8
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Professional skill seem cheap

Quote:
Originally Posted by Steev View Post
Ah, right. So is there a default setup in gurps which would allow me to stat a professional skill which includes all of the sub skills or would I need to hand make a template for players to use?
Why do you want to?

The standard approach in GURPS is to treat a "profession" as a template. And a template routinely includes at least a couple of primary skills (things the practitioner needs to be quite good at), several secondary skills (things that require basic professional competence), and some background skills (things some who pursues that profession would be exposed to, learned at a basic level). That defines, not a single uniform level of competence, but a range of different competences that define the "profession" in some detail. It seems that you dislike that approach, but I'm not sure why.
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