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Originally Posted by TGLS
I think I'll change my strategy slightly. I'll say "Oh, I heard something about some place called Calthyone", and act surprised if he puts it together.
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Calthyone is really only known to serious cavers and locals. He hasn't heard of it.
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I guess my options work out to "Go AWOL" or "persuade Rubrum that I'd be better suited going off to a hole in the ground rather than being his guard." What could I roll to find alternate entrances?
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Alternate entrances? I'd take research at -5, or I'd take finding a local expert and talking to them. That's finding an informant from social engineering: IQ is standard, administration will also work for this one. -5 (restricted info) + 3 (100,000 people) gives you a base -2 modifier.
getting leave is all dependent on time, I'd say.